Gelato is final-frame rendering software for the creation of high-quality computer-generated images which is accelerated by the NVIDIA Quadro FX and GeForce GPUs. Its first public version was announced in April 2004 and aimed for film and TV production professionals. Its initial price was $2,750 per node plus a $525 annual fee for maintenance and support. Version 2.1 is offered for free and allows students, freelancers, startups and small studios to take advantage of a high-end renderer with the capabilities of renderers normally costing thousands of dollars. In contrast to earlier versions which only worked with NVIDIA Quadro FX, Gelato 2.1 supports NVIDIA GeForce 5200 and higher, which makes it accessible to the general public.
β’ Motion blur
β’ Raytracing
β’ True displacement
β’ Automatic adaptive tessellation
β’ Ambient occlusion & global illumination