- Acceleration for 2D canvas which, according to the official chromium blog, should make web applications like games perform even better than a pure software implementation. So far this feature was only enabled in the Beta channel of Chrome.
- Support for 3D content on systems without supported hardware GPU. Google enabled SwiftShader, a software rasterizer licensed from TransGaming, for users with older systems. This won’t be as quick as a real GPU but it might still help.