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Quake Live – a Blasting Advertisement Quake Live – a Blasting Advertisement
Friday, February 22, 2008 - Sarah Gingichashvili
Home >> News >> Internet
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The Texas-based computer games company “id Software” has announced a partnership with the advertising network “IGA Worldwide”. This partnership is expected to lead to the development of the next version of the legendary first person shooter - “Quake”, which for the first time will be available online and free of charge.

Quake Live - running on a browser (Credit: id Software) 
Quake Live - running on
a browser (Credit: id Software)

The announcement was made at the annual Game Developers Conference, which is currently underway at San Francisco. According to the released statement, IGA will manage all advertising, sponsorship and creative branding opportunities within the “Quake Live” website, which will be launched by “id Software” at a yet undisclosed date. According to “id Software”, the website will not only allow users to access the game for free and play against each other, but will also provide “every element of the experience” by hosting tournaments and sponsored events, ‘matchmaking’ between players, and offering features such as friends lists, stats tracking and various tools for interaction between players. All of these services and features are meant to create a vibrant and active online community of “Quake” fans.

“Quake Live”, which is expected to be a high-quality game with advanced graphics support requirements, will not only be integrated with IGA’s proprietary SDK, but also will not require downloading any files to the user’s computer, operating entirely through the web browser. "id Software is among the proverbial godfathers of modern gaming and we are thrilled to be working with them on their first title in our 'freemium' category," said Justin Townsend, CEO of IGA Worldwide. "This partnership is only the latest testament to the increasing acceptance of in-game as an effective, measurable advertising medium and a strategic revenue opportunity for publishers and developers."

Quake Live fragging with a nike and a coke (Credit: id Software) 
Quake Live fragging with a
Nike and a Coke (Credit: id Software)

In this surprising move, “id Software” is hoping to attract new audiences into the Quake fan base, who otherwise would not have considered playing the game, had it only been available for purchase. The company believes a strong “in-game” advertising system on the website will not only cover the game development and maintenance expenses, but will be profitable for the company in the long-run. id Software hopes this will be profitable not only by increasing the dedicated-customer base, but also by attracting other companies and agencies to dynamically-target brands to audiences by advertising on quakelive.com. "IGA understands game developers and game players which makes them the perfect partner for Quake Live. Whether it's been the ease of implementing their SDK or just their excitement about Quake Live, they have been fantastic to work with," said Todd Hollenshead, CEO of id Software. "As we work to bring Quake-style deathmatch excitement to the masses, IGA has fully supported our vision."

The companies expect other game publishers to follow their initiative, offering free online content of their most popular titles. According to a recent research conducted by eMarketer, the video advertising market is expected to grow by 23 percent every year over the next five years. The company, which specializes in online market analysis, said it believes online video advertising holds great promise, mostly due to the customer-specific tracking that helps direct the advertisements to the most ‘precise’ audiences.

Many remain skeptic in regard to id Software's ability to create a worthy successor to the Quake series, which could actually be played on a web browser without compromising the graphics level, game speed, and other factors which made Quake a household name amongst gamers.

TFOT has covered a number of innovative technologies developed especially for gaming applications. You can read our coverage of Computerized Telekinesis tools that allow players to control on-screen objects with their minds. You can also check our article covering “TDVision’s” virtual reality technologythat allows users to view 3D digital content in High Definition format. 

More information about Quake Live can be found on “id Software’s” official website and you can also sign up for the Quake Live Beta Program here

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Comments & Replies (5)
wait and see I guess...   (02/22/08 - 18:22 - by andy cochrane)
I would love to see an OS independent browser-based multiplayer game
on this level, I guess we will have to see if this is going to happen
or if we have a new Duke Nukem Forever.
Quake Live   (02/24/08 - 14:35 - by dustov)
Check out Rasterwerks.com for a browser-based shooter already up and
running.
Web Advertising   (03/10/08 - 19:33 - by Johnson)
Great update and you explained it very well.In the online world of
business, advertising and promotion has become very important. It is
important for the basic survival of a web site or a web based
business.Thanks!!
A Free Tool for Everyone......   (03/11/08 - 2:28 - by Manoj Kumar)
Download it and get free Great Tool
Skeptics?   (08/23/08 - 7:39 - by Ash)
"Many remain skeptic in regard to id Software's ability to create a
worthy successor to the Quake series, which could actually be played
on a web browser without compromising the graphics level, game speed,
and other factors which made Quake a household name amongst gamers."
Who remains skeptical? In the face of the QuakeCon High-Def footage of
pro-games available all over the net I think its pretty much settled:
did the author simply fabricate this opinion? Did they mirror some
uninformed plebs knee jerk reaction? Quake 3 - which quakeLive is
cousins of - runs smoothly on an iPhone. On the Macbook Pro I am
running now I could quite easily run 20 instances simultaneously. The
game is nearly 10 years old. Its not about the graphics - QuakeLive is
not trying to be about graphics - its trying to have tight gameplay
multiplied by a huge community = fun = good platform for advertising.

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